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(1 edit) (+1)

ok, i like the music, i absolutly love the character movement and animation. i like the swordstuff and the gore. i think the enemys are cool BUT one hit and you are death is not cool. especially when you respawn in the first stage. maybe decrease the difficulty curve a little bit.

i think this could be really cool with a little bit more polish, some life mechanic AND if you fix the music, music is not looping correctly, it suddenly stops. AND OF COURSE WTF why is swordfight on "J" ??? nearly quit before finding that one 

All in all well done!

(1 edit) (+1)

yeahhhhhh you are supposed to have 5 health and locally it was working but after deploying and testing i realized a bug made you imeditatly go to the death screen even tho you arent dead and the respawn button for some reason doesnt load your save. thats entirely my bad and not the design. Im sorry for that.

Also the attack is on J because originally you were supposed to have 4 abilities so J K L and ; were the moves. i understand why you dont like that control scheme lol i hate it too tbh. Ideally i would have had time to add keymapping.

Thank you verrry much for your feedback and im really glad you left a comment!


Edit:

i should have done more deployed testing cuz i tried to get some fixes in but was 2 minutes late in being able to deploy those fixes.... :(