This has one of the most unique games gameplay-wise I've played this jam.
So far I figured out that it's somewhat easier to move around in a solid form you you assume a circular shape, like a pentagon or something, and roll around. The physics movement feels very nice, speeding around the labs as a liquid amalgam of magnetic ball bearings.
I didn't really figure out what to do on the lower floor yet.
Environments feel very thought out, love the design. Can't imagine how much effort went into modeling all that during the allotted time frame.
Definitely one of my favorites!
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The fluid system does need a bit of work so that the other states are as useful as the solid mode. I did have it closer to what I wanted earlier on in the jam, but other systems required changes. Ive got some experience in level design already, and the code was my main focus for this jam but it still took me at least a day or two of work overall to model most of the levels.
Thanks for playing and Im glad you enjoyed!