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Enjoyed playing around with this one! I enjoyed how the sword moves and how it interacts with the enemies. Got a good laugh out of me when I flung one of the slimes at mach 20.  If I had to give some constructive criticism, I didn't really understand the damage to the sword and how to prevent it if you even can. Some indicators for health would help alot.

Good job on your game! Seems like there could be a lot of potential for a mobile release? could be something to consider.

Glad the physics engine humored you! I also really wish I had saved time to make a tutorial or changed up how the health system works. Basically, the four sparkles orbiting your sword are your health. They fizzle out over time, and you must re-enter the shrine to regenerate. It's not conveyed well at all so I apologize. As for mobile, it technically already works! I tried it on my phone today and its almost entirely playable.