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Daeno

42
Posts
7
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A member registered 99 days ago · View creator page →

Creator of

Recent community posts

Moving left on slopes or all the time? Never experienced a bug like that, it could just be the slope physics.

Thanks for playing! I'll be sure to check out your game when I can.

Art style and music was pretty neat! Story was interesting; however, I it's a little short and the graphics had a very out of place compression that messed up the composition a bit for me.

Art style and music was pretty neat! Story was interesting; however, I it's a little short and the graphics had a very out of place compression that messed up the composition a bit for me.

Overall, pretty solid gameplay! Aggro theme was so sick.

Overall, pretty solid gameplay! Aggro theme was so sick.

Thanks for playing!

Thanks bro.

Thanks! Improved the music myself.

Hilarious game! Love the art style and voice acting. The puzzles weren't too shabby either had to use my 2% giant noggin!

Music change and overall concept is pretty neat! I think if all the assets used the same pixel resolution, and if the items spawned in random places, it could be really cool.

Thanks for playing!

Darn, game page has the confusing building rules listed. Sorry I ran out of time to explain the controls in game. Thanks for playing though!

Thanks for playing!

Shoot I didn't know there was an up slash I gotta come back and try that.

Will do!

Thanks that was the main inspiration!

Mine is a simple little npc defense game with a Sega Genesis art style. Please check it out!

https://daeno.itch.io/golem-guard

Great game! Love the physics and models. A little confusing at first but I figured it out.

Nice, simple, and fun. Love the different enemy types and their patterns. Hitting a trashcan from below sends it into space (very awesome). The only thing I'd want to see is different ways for the player to attack.

Very cool idea. Lot of good mechanics here like the threads. Audio was also very soothing.

Amazing art style! I love the GB aesthetic. I only wish I had the right display for it. Audio is a little rough but the game is fun and I had a good time!

The art is a bit rough, but it could just not be for me. Direction given is a little loose and I kept getting lost, otherwise good game!

Cool art and audio! Didn't understand the combat at first but I eventually got it. Great game!

First of all, great CRT shader. It really helps bring the charming art style together. I also love how bouncy and full of character the sky is, makes the switch look cool. Lastly, I'm a big fan of rogue likes and their upgrades and this game definitely delivers.

First of all, the pixel art is great! Everything is very clean and consistent in its art direction. The boss fight was a cool change of pace. Not sure if I missed a continue button or if it just ends at the score screen... would be awesome if the game looped.

Very fun and challenging! Love the pixel art, sound effects, and gameplay loop. And the enemy variety made me have to lock in and focus on all the bullets.

Love rhythm games, and this is a pretty good one! The art is very appealing, and the music and sounds are super soothing. Wasn't too challenging but I still missed a few notes. Great work!

Great building system! The sfx is also rather soothing, and it matches the art very well. Love the detail/challenge of accidently burning your wood, tried shaking my mouse really fast to see if it would go out.

This is a Game Jam winner. Everything about this game is refined and full of personality. The game loop is fun, the graphics pop and are stylish, the music is banging, the sounds are booming, and the various systems are simple and easy to grasp. My favorite bits are the small details of onomatopoeias popping about from your every action. And the very idea of a mole with an SMG is extremely cool.

I've tested the zip file multiple times it has worked for me and few other people. Please DM me on Discord, my username is livonade. I'd love to get it working for you.

Super fun game! Had a couple of puzzles that stumped me for a minute too. The boss was challenging, but once I figured out the best strategy, it was lightwork. Art style is also neat.

I think you did great with the background art! It was such a nice surprise when I started noticing the various chains and mushrooms holding up the platforms. I love it when games add reason to the floating terrain.

Great art style and gameplay! I like how stressful the strorm can get as you balance between catching acorns and buying houses. Great work!

Awesome game! I unironically love the messy sketches on graphing paper art style, and the levels had me thinking harder than I thought I would. Movement was alright but the collisions could use some work, I got stuck on a few walls when trying to walk away from them.

Love the building physics and variety of storms. Music started to get a little repetitive but still a nice track. It also got a little boring during the storm, hope I didn't miss a vital mechanic but having something to do during the storm would be fun! Graphics are cohesive and appealing, and I love smashing the glass on the button to start the storm. Great game!

Great gameplay loop and graphics! Adding depth to the trees was a great touch, and the player controls and looks great. Being a stalking lurking monster gives a kind of satisfaction I haven't felt lately in games. Overall a really good game!