Fantastic illustrations. Voice acting is hilarious. Just feel like I'm unsure of the hit box for the enemies and the hammer. Sometimes I could get the goblin but it doesn't feel like a dash so it gets confusing and then before the second goblin gets into camera I die? There was a run where I killed first goblin but still died after I passed above him. Overall all the good vibes are there and it would be a great vibe as a full game.
Viewing post in Til Death Do Us Part jam comments
Vorpalbug and Krisu did an awesome job!
I wasn't expecting anyone to compliment my voice acting. I literally put my phone in a sock and started rambling things I thought would make the rest of the team laugh (a bit like how I wrote the GDD, to be honest).
I've written down the hitbox issue; we will 100% address this as we improve on the game. Do you think it would help if dashing was over a longer distance or even taken out entirely?