I really liked this game already when I first played it before the deadline. It’s impressive to see such a variety of designs working so nicely together. I like the randomization of the gumball mechanic but I’d like to be able to practice or revisit a specific boss and that was not possible without many restarts. I also find the difficulty on some of the bosses is a little too high. I wonder if a predefined order with an increasing difficulty of the bosses would had been a better way to introduce the more challenging mechanics. Great work overall!
Viewing post in The wheel jam comments
Thank you very much for your comment. I'm glad you enjoyed the game and came back to it :D
It's true that the bosses can be difficult. It wasn't easy to find the right balance between a game that's demanding and challenging, that's interesting enough to make you want to start again after dying many times, but that's not unfair or unnecessarily/artificially difficult.
As for the random order, let's just say it's also a way of sticking to the theme. If you ever want to practice against certain bosses, in the game settings, you can force the order of the bosses with the “speedrun” mode. Maybe this will work for you.
Anyway, thanks again for your comment :D