Thank you very much for the feedback!
Yes, perhaps the UI could help out a bit more in reminding the player when they can afford to spin the wheel.
Fair point with the camera movement, originally the plan was to come up with a shader system to see the player and boss through obstacles, but we couldn't find/figure out a compatible solution for our needs.
Always good to hear the desire for more content! We were really happy to have a solid core gameplay loop down for this jam, so it would be a case of adding more content across the board - more bosses, movesets, weapons, etc.
Thanks again! - Spider and Xarvus