Nah you good :P the criticism is valid. I had some design choices but in the end I stuck with the switching tool cuz It gives a deeper gameplay and something that the players do have to learn to master! Originally I was gonna make it like 4 separate buttons, it'd prob would have made the game so much easier XD
Viewing post in Sprout Islands : The Revolving Isles jam comments
XD
Well, the current implementation isn't bad, it's a new learning curve! The four buttons would be easier, yes, but this should stay too, kinda like the Minecraft/Stardew Valley hotbar! You know, press 1 goes to slot one, press 2 slot two, scroll to change fast and vice versa.
But hey, it was a game jam, the game is heck good, the best I played that's for sure! Congrats :D