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(1 edit) (+1)

Fun arcade game. I like the art a lot and all the SFX it looks really nice! Music was groovy so nice job on that. We love a thicc bass line. I would probably see about letting the player know you can sheathe the sword to recover health? Also I think just a health bar in general would help distinguish when the player is getting hurt. I didn't realize I had health and thought the shrine had been destroyed.

Good job! Keep workin' on it!

One of my biggest regrets was not making a tutorial. Wanted to go for hands-off kinda gameplay that was simple enough to understand instantly, but I ran out of time to think up better ways of implementing the health system. Anyways, thanks for playing!