The visuals on this game are great, really enjoyed. I think the bosses are hit-or-miss. The ferris I just mashed the attack and killed it. I really liked it and it was spot-on-theme but maybe too easy? Then the grandfather, I could not find any way to make substantial damage. I liked it used the shield that I had to use the yellow projectile against but there is an attack when both sides fall gears that I found almost impossible to avoid. The fish; even with the blue bubble I was able to hit it with the yellow one. I didn’t find the upgrades doing much either. My main issue with the game was that the bullets were too unpredictable. I had to look at the bottom right to see what was coming and then I’d get hit. And if I don’t look at what’s coming I can’t really plan my shots. Maybe consider changing the color of the player or something more central to the gameplay to avoid that.
Viewing post in BILL: the Final Bounty jam comments
Thanks for the feedback! Yeah, the ferris wheel is the weakest design imo. And the bomb's explosion was actually intended to pass shields if you timed it right. I think you're totally right about making the current bullet easier to see - maybe adding a brief icon above the player when it switches could work too. Glad you enjoyed it!