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(+1)

Seemed difficult at first but could get used to launching the ball right way pretty fast.

While it looks and feels nice nothing really changes between between levels so it gets boring. This could be improved by adding either more different type of balls (exploding, spiting and so on) or adding different targets like exploding barrels.

I also don't like how my attack can gets completely change trajectory if I charge it too much. I think you could add a check to change swing direction only while swing power low.

Seemed difficult at first but could get used to launching the ball right way pertty fast.

While it looks and feels nice nothing really changes between between levels so it gets boring. This could be improved by adding either more different type of balls (exploding, spliting and so on) or adding different targets like explosing barrels. and yeah, could use a Boss target :)

I also don't like how my attack can gets completly change trajectrly if I charge it too much. I think you could add a check to change swing direction only while swing power low.

Thanks for reviewing! <3 
Yes, I think I realized that it needs more progression after submission. 
I have a lot of ideas and great feedback that I plan to implement. I think I made it a bit too easy for the jam.