Love the music! The controls were a bit confusing at first, but after a while it does feel quite intuitive with the climbing and carrying. Also very chill and puzzly vibes, but I didn't get quite far unfortunately, at the 3 box stacking to be exact - I kinda got stuck there. The energy/timer mechanic also made it so I wasn't really able to think out the stacking in time, making it reset and I have to repeat it over again.
In any way, great work!
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Thank you! It was definitely a struggle to balance giving the player enough power to explore the "puzzle space" while still maintaining the importance of resource (power) management. I feel like there's either an interesting sweet-spot or some added mechanic that solves that issue, but I couldn't quite pin it down. Maybe something like a "visualize"-mode (w/ no energy drain) to try stuff out, and an "actualize"-mode (w/ energy drain) to actually solve it?