Very cool game mechanic with the totem. I liked the graphics, and the audio fit well. In the second level I managed to die so many times when I had accidentally placed the totem exactly on the enemy spawn point (I wished there was a period of invincibility maybe) that the 2 floating platforms desynced in their movement, so I had to sit and wait there for like a minute for them to line up which was annoying. Maybe the platforms could also move a little faster. Saddest bug I had though was when after finishing level 2, the third level wouldn't load up for some reason.
All in all a very fun game, maybe a little difficult. There could be some checkpoints during the levels or maybe you could have another totem that stays as a checkpoint forever or something. A lot you could do with this unique concept, nice job!