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Weeell, that sucks x3 If the save and load symbols are mixed up on this one, you can blame the UI artist for that cos I just used UI from a Japanese UI art pack for most of the UI in this and applied them by whatever they were labelled as >.< Now I wonder if they were labelled incorrectly or if they tend to be the other way around in Japan or something xD It's not something I've paid much attention to cos usually, the buttons in VNs have the words on rather than symbols, haha. (And Lazy Polar Bear drew the UI for the phone and the PC :3)

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You can technically avoid going to Limbo completely by choosing the option to go home right at the start instead of jumping, but yeah, the option to refuse the job doesn't come until later as you found out x3 

I'm the same way, haha. I don't do taking orders. The exception is, if I respect someone, I'm happy to help, but I'm not good with being forced into stuff. The more I'm pushed, the more resistance I'll put up xD

The main reason you can't pick a name for MC in this one is cos their name doesn't matter once they reach Limbo. No one cares what MC's name is, so they will just call em whatever the heck they want to >.< Rude, I know! But that's just how it is, haha. At least Nine is a gender-neutral name I guess x3

Phone breathing generally irritates the heck outta me, ooooor, I find it hot… depends on who's doing the breathing xD

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I know what ya mean cos we all have our preferred types of MCs to play :3

I know I personally tend to get really pissed off playing as most otome heroines cos the majority of em are irritatingly innocent and naive >.<

Out of all the MC's I've written, Loni in Lovestarved is probably the closest to the types of characters I'd prefer to play as cos Loni has a dark side and a lot of fight in her depending on player choices x3 I don't think it shows much in the demo, but she has some pretty fucked up moments later on in the game if on certain story branches. You can still play her as kinda innocent, but I prefer how she is if the player explores her dark side more :P

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I don't know exactly which endings you've found, but I guess you must've got bad end 02 by default if you saw the vampire call cos, if I'm remembering correctly, answering that call leads to an unavoidable bad ending x3 But if you don't answer, the main story keeps going :3

There is 1 ending in particular that is yandere-esque, but you've gotta meet a few different conditions I think to get that ending. I can't remember how off of the top of my head though cos it's been a while since I made this one >.<

I just checked the walkthrough guide though, and it looks like it's bad ending 04 which has the somewhat yandere vibes. You have to make it all the way to the final day while avoiding some of the other bad endings earlier on in the story, and then pick the ‘Go Home’ choice when asked.

There's a hidden extra ending AFTER bad end 04 as well depending on how you treated Niard, haha.

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Both Nine from Limbo Line and Loni from Lovestarved are stuck in Limbo, but like, different sectors of Limbo. Tbh, I think I would prefer to be in the neon dump that Loni's stuck in than trapped in the offices like Nine xD

Where Loni is might be kinda grim, but I couldn't do the whole call centre thing, and the lights in the offices are waaaay too bright for me >.< It'd drive me insane!

So glad you wound up having fun with this one anyhow :3 

Don't feel as though you have to answer this, but did you happen to find any of the hidden numbers to call on the phone or the ARG side quest related to some of the stuff on the PC? :o 

I know there's a lot that would be easy to miss since you're limited with what you can do on your break times in-game x3 I can't even remember how you find all the hidden numbers and side quests and stuff without checking the guide >.< I had sooo much fun making the side quest with the alternate reality game elements though, even if it is pretty basic!

I've wanted to include more stuff like that in other projects, but it just doesn't really fit in most of the stuff I've made or I haven't had the time in a jam timeframe to put in all the extra work of including something like it :(

Thanks again for playing this one too :3

Ah, I see.
Well, at least now you are aware of it.
And knowing about a problem is the first step to solving it.

Yeah... I really prefer people trying to manipulate me over forcing me. ^_^
I'm very hard to manipulate, and I value the skill, so I'm more likely to admire them for managing than being pissed off about it. lol

I see the logic about them assigning you a number I guess.

Haha.
Well, maybe it's me overreading Marquis de Sade, but sexual things doesn't bother me at all.
I saw a guy flashing me and some other guy in an ally once, and the only reaction I had was to hold back a surprised laughter.
(I didn't want to discourage the poor guy. I'm sure that took a lot of courage, but lol )

I TOTALLY agree with you about otome heroines!

I have to admit my favorite Heroine would be someone like Juliette in the book by the same name by de Sade.
Maybe they start out innocent, but they aren't held down by moral restraints and worry so much, and quickly becomes a villain when given the chance. That kind of thing.
It just resonates more with me because that's how I am.

It's too bad that you can't choose the personality of your mc yourself.
But I realize the coding for two or three different personality types might be hell.
(Or the writing might be.)

I love writing myself, but depending on word count, I can imagine it would be tricky.
My current stories only have 5000 words per chapter (well, some have 10k), and while I CAN write that in a day, I rarely do.
It would be a lot of work for a full game, what with all the non-writing tasks in addition and all, I imagine.

It's too bad, cuz I kinda liked the suicidal caller. lol
(Which is the only reason I was nice to him. Pretty sure I talked a few people -into- suicide. xD
I really should never work at a help-line. It would be....unhealthy for the general population.)

I think I ignored mostly everyone else.
I tend to laser-focus on the person I like, and ignore anyone I don't like.
And by and large there are not many people I like. Both in games and in real life.
(Tho I like more people in games than in real life.)

I didn't find anything at all I think. lol
I decided to rebel against everything and see if I could wait it out like a prison sentence, while screwing them over as much as possible.
As I said: I am -not- a good person to try and force into things.
And I am vengeful as all Hell too. In the rare cases someone manage to piss me off.

But it's on my to-do list.
I placed the game on the back-burner to try and solve the mystery in my next play-through.
I noticed a folder and figured out the code, but didn't bother to input it, I think.

I had a lot of fun giving people terrible advice tho. ^_^
(I count my successes the same way a demon does I think. lol)

Mh... I think it's really nice that your side quests is just that: SIDE quests.
I normally dislike puzzle games of all types. But if they are optional, I don't mind them so much since they can be skipped or solved as you please.

And it's always nice to be able to do the first play-trough with the uninterrupted story.
Then you can solve puzzles or investigate things when you come back to the game later.

It gives the game a replayable effect which is nice.

(Which is one benefit of multiple endings as well, especially if it changes the story and not just the ending; It makes it more fun to return to the game again and again. And you will be more happy to invest in a game that you can return to again and again and still see something new.)

Have you played games like Seraphim Slum?

I think the coding is probably pretty advanced (tho I am guessing here), but the type of games that changes with each play-trough is very interesting.

They can be frustrating as all Hell, because you can't really save even if there is a save option, since the game keep changing... but it can also be fun when done right --provided there is a reset button once you reach the very end of the game. (Or a file you can delete to reset it, like Doki Doki Litterature Club has.)

I figured as someone who loves game creation and wants to improve, you might find this interesting. ^_^