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This was such a cool idea! I loved the build-a-boss concept and thought you did a really exceptional job with tying them together visually. I would have liked to see more animation on the parts, but I totally understand the constraints.

I would have liked to see more mechanical aspects to your boss fights. They felt either very challenging or very trivial, but the variety kept it engaging enough to spin another time!

Thanks! We did feel that we didn't balance them properly, but we plan on rectifying this in the polished full-sized game we're planning based off of this. Stay tuned!!!