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I really liked it! It’s awesome how the same boss is reused, but the player gets to choose their own difficulty modifiers. Also, I have to say, the abilities feel well-balanced for both the doctor and Frankenstein.

The visuals and music are great — I’ll definitely remember this mix of pixel art and PS1-style graphics for the future! :)

Godot's viewport texture makes it really easy :) I didn't have to render anything and using a 3d model made it really easy to visually add/remove upgrades and do animations that could point in any direction - I would have really struggled to make it with 2D animations