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(+1)

I think I completely forgot to check that the player was in the dialog to disable those keys, thanks for pointing that out! And well, I'm not a regular PC gamer, I'm more of a console player, so I have no idea what keys to assign to movements to make it comfortable and intuitive.

It's fine honestly, the game was solid work and you can be proud! I think I would've probably spent a bunch of time playing around to find the right keybind's so none specifically come to mind for me at the moment.