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"It really makes you feel like Spiderman"

Loved this game! The world was very cute and the animations of everything from the characters to the player were spot on :)

I had a blast swinging around with the grab/sling mechanic and destroying things felt really satisfying. Power scaling occurred so discretely that I suddenly came to the realization of "wait, weren't those houses a lot larger just a second ago?" which was great.

If I were to give any feedback it would be that I did not like having the camera be so restricted in the up / down axis, I understand that there may well be a good reason for it but I would have like to be able to look further up and down. 

An idea: I think it would be nice to have an auto-targeting system that automatically grabs the highest rated object within range and within a certain radius from the cursor, it would make for an ever smoother grabbing experience!

All in all I had a great time and really like this game, great work! Keep it up :D

"The real power was the friends I destroyed along the way"
(+1)

I'm happy to hear that! For the camera restriction, it probably could have been less limiting now that I'm thinking about it. I was mainly trying to keep the camera in an angle where you would be able to see what you are grabbing. But yeah, a little more freedom wouldn't hurt I think.

That's a nice idea for the grab too! During development I didn't really think too much of it since the kick actually deals area damage, but some kind of targeting help could be a nice addition actually.

Thanks for playing and giving feedback!!