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Sandwich Boi

38
Posts
9
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8
Following
A member registered Jul 08, 2021 · View creator page →

Creator of

Recent community posts

That's too kind! Player speed currently increase alongside with your power level, up to double of its starting value. I think increasing it a little more wouldn't have hurt though. Thank you so much for playing and giving feedback!!

This is very cleverly done! Level design was perfect, puzzles were super satisfying to solve. My only problem was the moving background that appears on second half of the game. But that could be just me, bright moving images are a little too much for my eyes lol. It was still playable until the end so don't worry about it too much. Overall good job!

I really love how incredibly goofy everything is! Throwing furnitures accidently across the room made me laugh every time, it was an amazing experience lol. I agree with the camera being a little hard to control while carrying objects, but other than that I think it was perfect. Good job!

Art style is incredibly cute! Also good job with the whole key remapping on the go. But you are truly evil for switching keys mid-game lol

I'm sorry to hear controls gave you issues. There was a red indicator for grab but I can totally understand if that wasn't a very clear indicator. I probably could have done something better for that.

For the jump being floaty, that was very intentional lol. I wanted that to be more of a casual approach to the levels, so I tried to make it feel more like gliding. But you can use the other jump by jumping right after you start running, that one gives you a lot of forward momentum.

Anyways, good job with the S ranks and thanks for playing!

That makes me really happy to hear, thank you for checking out the game!

I'm happy to hear that! For the camera restriction, it probably could have been less limiting now that I'm thinking about it. I was mainly trying to keep the camera in an angle where you would be able to see what you are grabbing. But yeah, a little more freedom wouldn't hurt I think.

That's a nice idea for the grab too! During development I didn't really think too much of it since the kick actually deals area damage, but some kind of targeting help could be a nice addition actually.

Thanks for playing and giving feedback!!

Yeah I fully agree on that. Player size do increase with power levels but I doubt it is even noticable. You grow like double the starting size at full power lol. Thanks for playing and feedbacks!

I really love the combat, switching between two attack types was lots of fun! Also rocket jumps are always awsome, even used it to skip some platforming sections lol. Nice work!

I'm gald to hear that, thanks for playing!!

DUDE, this is amazing stuff! I literally couldn't stop laughing my ass off lol. Well done!

What a cute game! Really love the general atmosphere and the visuals. For a second I thought platforming would get crazy at the end but it was actually really well designed and polished with responsive controlls. That ending was super unexpected too! Good job overall!!

Mountains do really mess the camera a lot lol But I guess it just fit the chaos theme I was going for, so I kept it in.  But I totally get you with the power reset. Thanks for playing and giving feedback!

This is amazing! Gameplay feels very polished and addicting. Art is super stylish and cute too. Switching between running away from enemies and chasing after them is incredibly fun, well done!

That bird BASTARD lol. It is a little on the hard side but that makes it even more fun to destroy your opponents after learning their movesets. Voice acting was really good too, very goofy and fun. Overall good job to the team!

I'm glad you enjoyed it, thanks for playing!

You absolutely did smoke while making this game, FOR SURE lol

I'm happy to hear you enjoyed it! Thank  you so much!!

Thank you so much!

(1 edit)

You can hurt the red dudes by throwing objects at them or grabbing and slamming their body on other objects. Basically, just go crazy lol. Thank you for playing!

Thanks for playing!!

I'm glad you enjoyed the goofiness, thank you so much!!

I'm glad you enjoyed it, thanks for playing!

I'm so glad you enjoyed the game and that sound effect! That was one of my favorite parts for sure lol. Thanks for playing!

Thanks for playing, I'm glad you enjoyed it!

That's so kind of you, thank you so much!

This is very well made! Really clever consept, puzzles were nicely balanced as well. It never got to a point where it felt frustrating to solve. Well done!

Thanks a lot!! Btw yeah, I felt like a total psycho while developing that as well lol

Thanks for playing!!

Glad you enjoyed it!

That was really cute! I feel like you had a lot of interesting ideas but the time wasn't enough to turn all of that into something gamey, if that makes sense lol. I can see this being super fun if more time is put into further developing it. There is so much comedic potential here!

Oh wow, this game is so fun! I really love the use of the theme. And that ending!! GAME OF THE YEAR BABYY

Thank you so much!!

Thats so kind of you, thank you so much! I will be tweaking the base movement of characters in the upcoming days. Hopefully I can get it in a better state. Thanks again for the feedback!

Thank you so much! I tried to make moving on ground that slow intentionally, so that would push players to make use of other movement options. Idk how wise it was though lol. Also good job with your best time!

Çok naziksin, çok teşekkürler oynadığın için!

Oynadığın için teşekkürler!

Thanks a lot, glad you enjoyed it!