This game is super fun to play! I really enjoyed messing around with it and the big laser felt awesome to use! The art is great, and I'm very impressed by the number of sprites you managed to get in with this limited amount of time! The character controls well and I had a lot of fun boss fighting! The only note I had is that have a finite amount of resource you can use for you laser paired with seemingly 0 damage to enemies on your melee did mean you could kinda just get stuck, having some other option to maybe get out may have been useful, but that's also very likely just a design preference based on the types of games I usually play rather than any sort of demerit on your game in particular. All in all great job with this! crazy that it's only a week-long project!
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THANK YOU SO MUCH <33 And yeah, a nice little dodge would have given the player a bit more agency over the whole 'not getting slaughtered in a corner problem' - especially if the dodge was on a nice, long cooldown as to not erode the whole point of it. But! live and learn :) I'm not the best designer, and am really just here to type code fast.