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Fun entry! Nice job on getting the submission in! Sorry you couldn't get the animations working, that stinks :/

I like the overall possession mechanic, but I wish the enemies would hurt the enemy you're inside. Also it feels weird for the guard's bullet gravity from the enemies to be so heavy during possession. I would suggest using a raycast and to send a mesh out as visual feedback instead! 

Solo dev is hard stuff so great job on that! There's a lot of different enemies going on and I think with more time and practice this could be cool!

Good job!