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The music is dope!

I like the boss design and its balance, but healthbar is needed. I knows probably cuphead is a reference, but cuphead shows the boss HP when we die in a summary popup, and through the stages.


Also I dont like the our character art design. This is not a character that I would like to play.

Over all good job. I think its the highest rated game by my for now.

Hi! Thank you for your review. I'm glad you enjoyed my music!

We actually debated a lot about the health bar but decided to approach it similarly to how Hollow Knight approaches bosses. They do not use health bars but visual indicators that the boss's health is being depleted.

As for the main character's design, she is a discarded ballerina automaton, as the description points out. She is going to be quite rough around the edges and not very easy on the eyes. If she was easier to look at then it would discard the point of the game. This design choice was intentional. 

I'm glad you enjoyed the game! Thank you for your comment.