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(+1)

Oh thats an attractive lady, IS THAT A FREAKING ROCKET LAUNCHER?!

The game was decent, I liked the visuals the design of Vick and the gun popping out of his mouth to shoot. The scene where your character focuses to shoot down the dynamite or the rockets is a nice aesthetic shot, it does add to the western standoff style. I think the revolver cylinder could be expanded to take more of the screen to help with tracking the bullets a bit more easily. Im not gonna go over the feedback of hits and attacks as others addressed that.

I do think if you plan on continuing this post jam, you could definitely expand on the silliness of the game. How Vick dies is pretty goofy and seeing more of that here could definitely bring in more fun. Maybe some silly lore as to why we are fighting. Why is Maggie mad, why is Vulture nick trying to kill us, did we do any wrongs to them. Maybe some one liners that clue us in before the standoff. With the borders and some subtitles.

For example: Nick: "Boss sends her regards", maybe he wants to fight us because we ate eggs in front of him or something.

But Good job!

Thank you! We definitely wanted to focus on the silly "spaghetti western" vibes (you can shoot Vick's hat around after he dies) and his intro was supposed to be him trying to literally fly off with one of the train cars. Definitely want to expand more on the lore / narrative reasons for why things are happening and why you're there to stop them