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(2 edits) (+1)

On  the beta 27 version appears strange bug (or feature?). It waits for keypress after each print of room description when entering a room. After "refresh" ("look" command) it appears sometimes, but if you go from room  -- it waits, and if you then return -- it waits again. It reproduces every time you go to another room.

Didn't test on the compiled game, just in editor.

UPD. And after key pressed description dissappears and keep empty until next "refresh" with "look".

I think it's kinda bug with autoredescribe.

I just want to chime in... I haven't been able to reliably reproduce the issue, but even just moving around the map seems to randomly trigger a "press any key" state on some screens, and I also suspect the auto redescribe has something to do with it.

(+1)

Please check out the following post:

https://itch.io/jam/treasure-hunt/topic/691248/beta-27a-released-bugfix-release-...

Pay attention to the changes to the way that objects and exits are listed. If this behaviour does not suit your game, you can use a custom theme to re-assert your preferences (code snippet given in the post above).

(+1)

Please check out the following post:

https://itch.io/jam/treasure-hunt/topic/691248/beta-27a-released-bugfix-release-...

Pay attention to the changes to the way that objects and exits are listed. If this behaviour does not suit your game, you can use a custom theme to re-assert your preferences (code snippet given in the post above).