Thanks for playing, potahto!
I haven't seen Superflight before you mentioned it, but looking up a video I can see the comparison! Perhaps we can look at this game a bit closer to see what they're doing in terms of UI and take some inspiration.
Heard that there is a tonal clash, and I think that you're right in embracing the coziness over the joke used to loosely tied the theme, title, and story together. If we look at expanding it, incorporating some story into the game rather than just in a text blurb is something that I would like to aim for. Perhaps our airship would simply be broken down and the planes are an act of desperation instead of any drunken antics.