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I had so much fun playing this game, and I am a sucker for this type of atmosphere and art direction.

I really enjoy the Spin mechanic, even though it is quite simple it definitely adds a lot to the game, especially in the Hacker fight, I absolutely loved that fight and using the Spin well was essential (obviously to get through 2nd phase, but also during one of the phase 1 attacks). It really felt fun!

The mechanics and telegraphs of the fights were very creative. And every time you "lose full control of your character", it is quite intuitive what you have to do and also very fun to figure it out before it is too late (eg, during zero gravity, and when you have to reflect the last boss's Kamehameha).

Thematic and overall vibe was incredible. Poor dude just wanted a new bike and ended up with a throne... Fantastic!



Thank you very much for the feedback and kind words! 

I tried going for an aesthetic kinda like "No More Heroes", just a bunch of dangerous, morally dubious people going at each other's throats, haha. Quite a lot of polish and visual effects that I didn't really have time to put in, but we're going to keep working on it after this week. Glad you liked how the Hacker turned out! Being an indirect attacker gave us a lot of freedom in making distinct, wild patterns, hahaha