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(+1)

Did the developer of Warframe decide to try their hand at a game jam? XD

Fun game, I really liked the rotation of the first boss, especially how all the gears spin in different directions, and you move along with them.

It would be nice to have a pause option in the game. Also, I think the stun from hits was quite long, and sometimes I ended up collecting multiple bullets in a row without being able to move.

The bosses are quite tough, and you have to shoot at them for a long time while dodging the same attacks. However, their mechanics are very interesting!

Also, I think health should be replenished after defeating a boss. When I played, I ended up with just 1-2 hits worth of health before moving on to the next boss, and I almost immediately died.

By the way, it’s cool that the eye ended up being a boss too. Interesting plot twist!

(+1)

haha I don’t really know what to say to that :D Thankyou so much, that’s the best compliment I’ve ever gotten.

I didn’t add a pause because the game was so short and i didn’t wna take time away from developing other parts of the project, but you are right, it definitely would be a good addition.

I had a difficult time balancing the bosses tbh, they where either too weak and you killed them so fast you didnt get to experience anything, or they ended up being a bit tough and a bit repetitive, with a bit more time i think i could balance them properly, but i just struggled with it overall, also I really wanted to add health regen after each level but i ran out of time so instead its only when you die.

Im glad you enjoyed the plot twist!