The visuals are the best, very creative and cool, I like them a lot, the mechanics are cool and fun, I like the boss fights a lot in this one, I would suggest you add a pause menu, but its just personal thing, many games dont have this. I rate graphics, contrl, fun and music the most, but all is great really, also, if you have some time, pelase, rate my game too, thanks!!!
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Heretic's itch.io pageGame's Take on the Theme
All bosses have a unique spinning mechanic as well as environmental spinning effects, there is also a 'spin' in the storyline ;)
Did your team make the majority of the art and music during the jam?
All assets were made by myself during the duration of the jam
Comments
I really enjoyed the game! The introduction to the controls was great, making it easy to get into the action. The boss and its attacks were really interesting, and the shooting mechanics felt engaging. Great work!
Cool visuals, the sound effects and music are good.
I feel that the bosses have a little too much heat. I would have implemented weak spot to the bosses or a second weapon to pitch a little bit the gameplay.
Love that the bosses are based on mythical deities.
beautiful visual impact!! the bosses are beautiful. the sound effects and the OST are good. Flaws: The gampad holder lacks a fire button. and I couldn't find a pause/exit button at any point, I had to unplug the game with ctrl+alt+del.
Super polished game. I really like the look of the game and this had some great bosses as well, but a little on the tanky side.
Fun game, I really like the narrative here. I feel the dodge is kinda useless, I got past the first and second bosses without using it just fine. I think it would also be nice if there was a way to heal in between fghts, I was like one hit from dying since the first boss fight. Besides that the game is pretty solid, quite fun and very well put together.
Great job with the game, I’m honestly surprised at how similar your first boss is to my second boss! I just wish that the bosses had less health/you could heal in between the fights. Instead you could combine the bosses’ attacks to make an attack chain and make the fights more intense
really cool concept. worth the download and playthrough for sure! great work!
This game looks phenomenal! I really loved the artstyle and the music you made for this one, everything is very settling and fits super well! My only complaint is about some mouse drifting, I think this maybe has to do with the cogs on the arena, but it somehow made me feel super dizzy. Other than that, I think you made a pretty good job!
I've encountered a bug on the second boss x( I couldn't shoot, dash, and I was completely stuck. I also had a serious frame drop during that fight. But the boss design is really memorable and the music is great (though I wish there was a different OST for each boss). Anyway, you did a great job. GG! ❤
Btw, I use an Acer Nitro 5 :3
This was pretty cool! I like the artwork, the environment design is especially good, very nice atmosphere. The story was solid for a game this size, the twist was a nice touch, and I enjoyed the ending :)
Really amazed by the amount of work that you were able to put in the game, the art style is crazy good. Good job!
Absolutely INCREDIBLE job on this one, I'm in disbelief that you were able to pull this off in just a month, everything here is polished like a diamond. The world and lore are just stunningly grand, fighting through these almighty beings in these stunning circular arenas felt amazing. I have not played a game in this jam that was anywhere near as efficient as selling its bosses as these all powerful beings the same way this game has. And despite that, the bosses still felt very fair and fun to fight. The 2nd fight in particular I thought was just a blast, and the final boss was also awesome. Although I did run into an issue in one of my attempts were because of my proximity to the boss, the projectiles just stunlocked me and kept hitting me right as I got out of my stunned state over and over until I died. It seemed to be a very very rare occurrence though I think I just got really unlucky with my spacing. Either way though this game is just otherworldly brilliant, seriously phenomenal work here
I cheesed the first two bosses as much as possible (by just standing on the edge where most of their attacks won't reach me), as with the amount of health they have I don't see any way to beat them in a fair fight. But the last one didn't have any obvious weaknesses, so I don't stand a chance against it ¦3
It was an interesting experience, well done finishing all of that as a solo dev!
WOW at first i looked at screenshot i go crazy about it.i played your game and it was so much fun. even boss rotations ,effects and controls. I'm waiting for a polish of this game, i know it would be great ,especially UI
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