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Misfire

155
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A member registered Dec 03, 2020 · View creator page →

Creator of

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Really nice take on the theme, the art is great and sets the tone and I love the lil slug mouse cursor

The intro and exit are really nice and the whole game is a great take on the theme of spin, I enjoyed shooting myself in the head to heal

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I ended up breaking the wheel of fated magic and now i’m earning negative TT____TT

I ended up playing for about 3 hours and I was pleasantly surprised that there was more than the forest but i’m giving up in the city, the hordes can win i’m to weak haha. Really good game, I havent seen anything else like it in the jam

fun game that reminds me of Space Channel 5 and Jet Set Radio, really nice take on the theme

the art style is great and its a really good take on the theme of spin, the casino style is done really well as well

the mix of 2d and 3d works really well for the vibe of the game, I sucked at the bosses so I mostly just spent my time dancing

Really nice take on the theme, lots of mini game fun smushed together into a cohesive package

The art style is amazing, super stylised and clean and it a great take on the theme of spin

Sorry it was a bit hard D: I had a bit of a tough time balancing the game. When i got it play tested they absolutely blasted through it, so maybe i over buffed them cus you’re not the first person to say they feel a bit too healthy.

Maaaaaan thankyou so much! I genuinely appreciate that so much and im really glad you enjoyed it!

Really nice game with simple controls but kinda addictive

Really fun mechanic and took me longer than i’d like to admit to realise i could aim the ball with my mouse, I was having to much fun bouncing it around to notice haha

The art is great but i’m unsure how to play, I gave each of the girls an attack choice and 1 turn had the boss attack me (really cool visuals, his needle hand looked awesome) but then i couldn’t get him to attack again or get my girls to attack, unsure if im missing something. The art looks amazing but a deeper explanation of gameplay on the itch page would be super helpful

Really fun spin mechanic, one day i’ll hit that dragon but til then i’ll keep ruining these skelebois dance party

The Claymation is amazing, a really unique game and take on the theme. The turn based combat system was a good pairing with the art style, it’s a really nice game, its clear that you put a lot of effort and love into this

I like that I can pick out of all the bosses if there a specific one I wanna try, I think Bezerker was my favourite path. All the bosses arenas looked really good and I can see how all the bosses and characters incorporate the theme

I can only see .mp3 files for download, am I missing something?

the teleportation mechanic is a really good take on the theme, I couldnt beat the central boss though

fun vampire survivoresque game, I went straight into the upgrade menu and had a tonne of gold and bought everything which i feel may of been a bug but I enjoyed my power trip immensely

Beat the lemon but died to the coconut :<

I got the golems health to 0 but it kept attacking me and my bamboo, I could harvest the bamboo but I only ever had 1 seed, maybe i missed something?

I really like the use of both mouse buttons, feels fluid and like I’m juggling. The voice acting also feels super powerful and sets the tone perfectly

How do I pledge my loyalty to Queen Julia? I would die honourably for her.

I wasn’t sure if i was damaging the boss spinning the wheels but I did get tonnes of coins and get to play the roulette a few times, good use of the theme

Spinning to choose which boss you fight is a good use of the theme, I ended up getting the goblin boss back to back 5 times but I guess thats the risk with random spins haha

The steampunk style of the game is really nice, i glitched the first boss through the wall tho and had to restart but i was hammering him against it for awhile haha. The voice acting at the start sets the tone really well

I lost my polar bear somewhere in the snowy tundra :( I found some enemies i think but they ran away from me, double sadness

Love the futuristic style of the game and the fortune wheel ties the theme in really well, the graphics look great and it feels super slick and full of action

It looks great and I love the Japanese influence on all the monsters, I bet this is really satisfying to watch someone who is good play this cus it would flow really nicely but i’m a stuttering mess just spamming e and dying constantly, it’s a pretty fast beat and I couldnt hear any good visual clues, maybe a tick every bar would help cus as soon as i was off beat id have to stop just to listen and pick it back up, skill issue on my end for sure

Really pretty game visuals and I like how you incorporated the theme, the paper windmill as the health was a nice touch and one being your weapon and way of moving was also great

Thankyou! Glad you liked the gyroscope, it took me way too long to get working haha! haha I tried to give so many hints which direction to travel, XDD but i guess there is always one..(jk)

I liked that Atoms orbs were destroyed one by one as you dealt damage and the auto firing lil bot that follows you was also a nice touch

spinning the lasers to try to stop the onslaught was fun, i couldnt do much better than 1200 as my high score though . All the art fits well together as well gj

haha I don’t really know what to say to that :D Thankyou so much, that’s the best compliment I’ve ever gotten.

I didn’t add a pause because the game was so short and i didn’t wna take time away from developing other parts of the project, but you are right, it definitely would be a good addition.

I had a difficult time balancing the bosses tbh, they where either too weak and you killed them so fast you didnt get to experience anything, or they ended up being a bit tough and a bit repetitive, with a bit more time i think i could balance them properly, but i just struggled with it overall, also I really wanted to add health regen after each level but i ran out of time so instead its only when you die.

Im glad you enjoyed the plot twist!

I really like the idea behind spending time to increase your attack but then having less actual time. It wasnt super clear at first but after randomly trying the buttons it ended up clicking, nice take on the theme

feels like a newgrounds game in all the best ways, a lot of fun and I gambled all my power away then died, gj

war…..war never changes. That intro is a great start and then the EULA really sets the tone, I worked hard to earn that cookie, that must of taken ages to write and come up with. All the different gun were great and I loved getting a new one, the whole game is so well put together and the models look amazing. I had a lot of fun with this gj :)

Having the playing cards being the health bar was a genius idea, the animations are really nice and everything ties together really well

Really fun game, I gambled so much of my winnings away on the 3 slot machines but it got me enough money to buy out the shop :D great take on the theme and the randomness of the buffs was fun when it could of ended up frustrating