small edit, did the bomb actually just not work at all? its supposed to be when the spell bar is full = 1 bomb. i had some input issues that cost me like 4 hours or something on the last couple days, but i thought i got through all of them
uhh yea i agree the theme is maybe not a good fit, i couldnt really think of anything else than that and just "shmup but it spins lol", i had the text in the bottom right of the game corner and it was kinda readable as you played but it covered like where u would also stand to dodge soo..
the first pattern is kinda just ripoff of cirno icicle fall, and the last one is a ripoff of queen larsa ultra final from mushihimesama 2, at least as far as i remember those are the only like straight up ripoffs, the other are just putting in random stuff in the projectile system and just kinda freestyling. i spent most of the time working on the projectile system so thats one of the reason why i ran out of time for stuff that should have just been included from the start. kiiinda cranked the lives up and just put the bomb in a middleground where u cant spam it, but u can kinda bullet cancel and it drops points to fill and u can bomb basically once every attack. the wheel is kinda just supposed to be unfair as well.
ty for playing!