I have a question related to the rule, "Responses in game and in-game messages can be a maximum of SIX words".
Let's say the player is being chased by a monster who wants the macguffin that the player is carrying.
There is code in the on_command handler that causes the you to drop the macguffin when the monster approaches you.
There is code in the on_tick handler that causes the monster to disappear with the macguffin when they are both in the room.
Both pieces of code print a message, and it's possible to enter one command and see both messages displayed before the next prompt. Do all the words in both messages count toward the six word limit?