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(+1)

This was fun, I like the bosses and how you reward the player for risking a perfect dodge. One small critique I have is that the game could use more juice, like when you get hit have a noise play and maybe add a bit of screen shake. A little hitstop would fit the perfect dodge really well I think and would add a lot more oomph when pulling it off. It's a well made game though, and I enjoyed playing it :)

(+1)

Thanks for playing and for the feedback! I added a sound effect when the player takes damage, but it’s a bit hard to notice during the battle. This was my first time editing, tweaking, and adding sound to a game, and I had a lot of trouble balancing it all. The first boss was a disaster with the number of explosions haha