This is so far one of my favorites ideas I played, even though it made me feel dizzy haha!
Pretty fun once I got the hang of it, but I would have loved a bit of a more dynamic camera that would also pan towards the boss as well.
that would look pretty epic, i should implement that as an option if i ever get around to updating the game (will need to edit the ui a bit so you can tell where the player is on the screen at a glance)