Oh heck yea, dragoons are fun, do most of my experience "playing" with or against them was in Kingdom Hearts against Xaldin and his nobodies, the reaction command against them felt so good to use, do I never got to play one of the ff games where I could do stuff like that, which ff game you would say has the definitive dragoon experience?
to decrease the number of instances where you get damaged without reason was thinking of implementing some I-frames on melee hit to safely get away from high-speed collisions, sadly we didn't have enough time to test and implement it.
It would be helpful if you could elaborate on what parts of the fight were awful so we can try to find and improve them, some bullet points or anything will be helpful if you have some time to spare.
thanks for playing our game!