Wanted to implement FMOD but there was no time hahaha. We used Godot!
No, only us did the playtests, sorry for misunderstanding your point!
I see, maybe if there were turrets on the wall charging the shots would be a good way to show the path and player movement being a bit faster would help too. We plan to see those details after the jam, but having these details being explained like this helps a lot! Thanks :D