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(1 edit)

Wanted to implement FMOD but there was no time hahaha. We used Godot! 

No, only us did the playtests, sorry for misunderstanding your point!

I see, maybe if there were turrets on the wall charging the shots would be a good way to show the path and player movement being a bit faster would help too. We plan to see those details after the jam, but having these details being explained like this helps a lot! Thanks :D