Same here! Had a blast as well. I got to learn FMOD and Krita! Question; What engine did you guys go with for this jam? So you did do playtests with other people? My bad.
Let's say I was at the top-most platform, the 3 bullets are in the same order shown in the picture. There was no way I could go down to the ground quick enough without getting hit by the bullet from the platform above the ground. Tell me I am missing something. Because like with Hacker's lasers... they show where they are going to fire. That gives me a heads up, but I don't think you could tell which 3 places the bullets are gonna fire at in advance.
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Wanted to implement FMOD but there was no time hahaha. We used Godot!
No, only us did the playtests, sorry for misunderstanding your point!
I see, maybe if there were turrets on the wall charging the shots would be a good way to show the path and player movement being a bit faster would help too. We plan to see those details after the jam, but having these details being explained like this helps a lot! Thanks :D