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Shirogarou

51
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1
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A member registered Jan 31, 2021 · View creator page →

Creator of

Recent community posts

Nice job! It is a neat idea you implemented, but sometimes the orbital ring became a single line and it was hard to make it a circle around the planet again. Creating a retry option to continue fighting the current boss would be good too.

Thanks for playing, I hope you beat it :)

I'll check out your game later!

Loved the game's logo! The interface made for the dialogues is pretty good. Awesome job!

Nice job! Gotta love the feel of an old shmup arcade. The attacks are very satisfying!

Awesome job! My favorite boss is Globeh (the only one who defeated me too xD), some attacks were hard to dodge because sometimes there is too much going on but aside from that I had lots of fun!

Awesome job! Loved the artstyle, so minimalist! The upgrades are fun, just kept shooting close to the final boss face to melt him hahaha.

Nice job! The wheel has some nasty debuffs. A shame that there is no audio, but I read your comment below and the hours before the deadline are indeed rough, I hope you're well now! After the jam you can polish it!

Here is mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

I'll check yours! Thanks!

Hello!

Thanks for listing our game, really appreciate it :)

Nice job! The game style reminded me of Bioshock Infinite for some reason. At the last boss, I entered the arena and fell in one of the gaps, then I walked forward till I was close in shooting range and started shooting the boss, but he didn't die because he didn't activated yet, I had to restart the fight xD

The whole animation system is pretty cool! Great job! About the gameplay, the boss could've way less health or give the character an upgrade to her shot to deal more damage, but if she takes damage, the upgrade is lost, something like that.

Awesome job! The art is incredible and each boss environment is beatiful. You already said in another reply, but I agree that the second boss transition phase is too long.

Nice job! Always love parry mechanics. I thought I was stuck after defeating the second boss because one of the sound effects didn't stop, then "to be continued" appeared xD

It was really fun! Great job!

I had the same problem with the scroll hahaha! It was fun, I had trouble against the final boss because those shurikens stunlocked me to death a lot, then in an attempt I got lucky and defeated him. Nice job!

Thanks for the feedback!

You mean to skip the entire dialogue or just advance the text? At the end we forgot to put the controls in the game, but in the game page we explained the controls.

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Wanted to implement FMOD but there was no time hahaha. We used Godot! 

No, only us did the playtests, sorry for misunderstanding your point!

I see, maybe if there were turrets on the wall charging the shots would be a good way to show the path and player movement being a bit faster would help too. We plan to see those details after the jam, but having these details being explained like this helps a lot! Thanks :D

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Thanks for the feedback! In fact we did a lot of testing, although some minor bugs remain because there wasn't enough to fix them. I'm kinda curious why this particular attack was a checkmate sometimes, could you explain please? 

Thanks for the suggestion about the parrying mechanic, we'll revaluate the gameplay aspect  to make it more smooth :)

We had a lot of fun doing this, it was nice to start learning a new engine and creating all of these different attack patterns and other things, it was an incredible learning experience.

I love touhou games, so I had to play this, but the wheel at the moment is unfair, I think you'll add more benefits to the player? Sometimes the bullets slow down and then there is a sudden speed up, it is hard to react. The bomb could attack the boss too instead of only clearing the bullets and granting invincibility. Nice job!

Thanks for the feedback! We planned to add autofire but sadly didn't have time. Yeah, some of the attacks have little window to attack the bosses, we plan to change this.

Hello, here is mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

I'll check your game after work, thanks in advance!

Hello, here is mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

I'll check yours after work!

Nice job, the game is fun! I wish the fire rate was a bit faster and in the final boss if I tried to go to the center before he did the first attack, I already took some damage from something invisible.

Nice artwork for each card! I thought this game was really easy, because the only thing I did for my deck was adding boss cards, my only defeat was against the last boss because of the summoned boss card, then I knew I just needed to summon a stronger card to win. But to showcase your game in a jam, I think the difficult is fine! I'm not much into games with cards like this, but I had fun, great job! This has potential!

Incredibly addictive game! Numbers going up is always satisfying. Awesome job!

Great job! Had fun playing this, I was really engaged in defeating the slot machine hahaha, some combo attacks were nasty.

Awesome game! Really addictive! I would love to fight more bosses.

I'll check out your game, here is mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks in advance!

Great job! This boss has interesting attacks, I'll check this later to see the other two bosses (maybe three!), really curious to see the designs. The music was good but the SFX with the bitcrushed sounds was a bit strange at first, but I can see why they are like that to fit the game's design, but I think they were a bit loud.

Really cute pixel art! The aethestic is pretty good! For the final boss I kept getting the necessary asteroids just to one-shot it because the black hole make the boss recover way too much health. Great job!

I'll check out your game, here is mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks in advance!

Hello, I'll check your game, if could check mine I would appreciate: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks!

Hello, I'll check out your game, check mine if you can: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks in advance!

Nice job! I didn't beat the final boss yet, but I'll try again! The screen shakes a lot hahaha

Your game was really fun! The telegraphing was pretty solid, but the big horizontal laser by the RADIANT TYRANT always got me hahaha. The sprites are pretty good and music is awesome! The second boss reminded me of Youmu Konpaku from the Touhou Series with so many slashes in the screen, it was pretty cool. Awesome job!

It is always good to have feedback! I'll check your game after work, if you could check mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673 

Thanks in advance!

Hello! I'll check your game after work, if you could check mine: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks in advance!

I'll check your game after work today, check mine if you can: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks!

I'll check your game after work today, if you could check mine I would appreciate: https://itch.io/jam/boss-rush-jam-2025/rate/3294673

Thanks!