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(1 edit) (+2)

Thanks so much! I'm really glad to hear that you enjoyed it so much. We weren't sure how reasonable it was to expect players to memorize boss attack patterns, so it's great to hear that you did that.

(+2)

The game very much primes the player to keeping in mind that boss patterns are entirely predictable through the line Dr Haus says about how your enemies will always do the same things whenever you travel back in that time. In that regard that intro cutscene is a VERY clever means of indirect tutorializing