I will definitely be adding a tutorial stage which introduces the objectives and a simple upgrade so the player knows what to look forward to. The level design was a little rushed so I definitely will be working on that to teach the player the game mechanics.
I will be keeping the fact that you can make it to the place where you’re supposed to sleep without finding anything, but I will be heavily emphasizing in the tutorial that you need the item in order to sleep, to incentivize the player to explore.
Thank you for trying the game out! Good luck to your game jam!