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(+1)

Awesome job completing a project and getting it submitted before the deadline! It was cool to see an isometric game with the paper mario-esque sprite flipping. Unfortunately I found the gameplay to be really dull. I was just wandering around looking for stuff with not much happening, and when I finally found two ingredients the dread of having to find my way all the way back home to craft was disappointing. Maybe let the player craft in the wild with a little pop-up alchemist bench, increase the movement speed, or introduce some kind of portal/teleportation mechanic so keep the player engaged in the core loop. Just some thoughts, but you should be proud of your submission regardless!

(1 edit)

Thanks for the feedback! yea it definitely ended up being a bit of a dull game, too many things caught up with in life so had to scrap buncha ideas. But still, thanks for rating!