Very very nice gameplay, coming from StarCraft2 i felt home, trading workers for military felt really awesome (and horrifying) and the game made me focus when i realized power requires constant fire supply. Arts are incredible, ending is cinema. Would love to see a post-jam version with keybind shortcuts and speed settings (like in sc2). Also procedural map generation was always so incredible to me, crazy you made it work so well in 10 days!
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we discussed having noisemaps generate the map, but we didn't get around to it in time 😩 yea we were talking about making the resource burn feel really urgent. having to peel workers off the mining rigs for combat units is pretty grim yeah lmao. i can't speak much to the gameplay side of things, but i did want to dress up the main gameplay to be really stressful. like bordering on unbearably stressful. >:3c