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(1 edit) (+2)

Bosses had a nice variety of attacks. I think some of the boss attacks and player controls could use some more tuning, such as the first boss, there's some moves I swear is not dodge-able. I often find myself in favor of just tanking the blows so I could shoot rather than trying to dodge or deflect them (and for some moves this works better). Otherwise, good job on the game!

Oh, for sure! There were a few barely-tested last minute changes on the first boss that made certain attacks more or less impossible to dodge, or have a TIGHT window that's not feasible to repeat. That's the first round of revisions, lol. Thanks a lot for the feedback!