hmm, that's a difficult question.
In general i decided to make PP for non-commercial use only. There already is a thread about it if you are interested.
Regarding "bundling" it it kinda depends. There is 1 other project so far where pocket platformer is sort of a mini game inside an unreal project. It's basically 2% of the actual game and in that case i don't mind.
You could specify what exactly you want to do and then i could think about it.
Regarding your ideas, you would have to find code-snippets you are looking for yourself :p