The movement feels great, you did amazing work in this round and this game fits very well with the task and more importantly you managed to continue on the same universe and made "part two" with a different character. Really awesome work! I have some nit-picks which don't affect my judgement (the game is at least top 10% in my opinion)
My biggest complain is that I get stuck in some places like this for example:
I can't pick up this duck.
And it is not exactly clear what labels explain in some places.
For example from the story I figured that animals are sent here by mistake and I need to close portals. But by far I need to pick up animals for progression (which I figured by playing) and I didn't noticed where did I close those teleports... The very first label tells me to throw by pressing left, I understand that you mean mouse button, but small things add up. The other one told me to throw duck at lizard which I found way harder to follow rather than when I just stumbled at it by mistake.
The label that tells me to use lizard gun to shoot at other animals doesn't explain why should I do that, and I found myself sometimes struggling with pickup/shoot animals mechanics because it is not used to help me but is necessary for progression - there is always an obstacle that I need animal for. And I didn't find myself wanting to use animal for the gameplay, for most of the time I was looking for an animal to go through an obstacle.
And in some places that was impossible to do. For example, there is this lizard that is spitting at me and the duck that was there rolled away... so I am stuck:sometimes it is duck rolling away sometimes both and a checkpoint doesn't allow me to go back so I have to go through the beginning dialog which is again very small but adds up.
This label tells me to pick up the lizard, there is another lizard that I need to shoot but I can't read that label before I figure out how to get rid of the spitting lizard (which I accidentally just pushed off the cliff, not shooting at him):
Just noticed that by holding the duck you can defeat the lizard, you don't need to throw a duck at him (which is a way harder task for me)
And now I am stuck again:
After a couple times being stuck there players might feel overwhelmed and can quit trying (small things add up).
BTW, if you shoot the duck right you get through the check point :D
I hope this is helpful and I really hope you'll continue this universe, the game movement feels very addictive so I will be trying again :)
Great work!