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I played this previously too. I still like the idea. I would have liked to have the story told differently. Currently it is a bit of a lore dumb. Maybe some bits between fights.
I find the dodging phase a bit to easy. Especially when you repeat the same actions multiple times. I would like to see more randomness.

(+1)

You can tell I spent WAY too much time doing things, other than implementing story. I had 3 hours left to make what I did and most of that was spent trying to make the game build work. Not an excuse, but a good reason as to why. As for the difficulty, I'll try to add a hard mode and more attack variety next round, if I can that is. I appreciate you giving me the time to play!