Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

At first I thought "oh cool, this is dnd inspired." Then I realized "oh wow. This is dnd and undertale inspired". Love the concept!  I think the power scaling could be reduced a bit. I think 50 health for 1 enemy is probably good, but when 3 enemies have 50 health and my whole team combined has 30, it feels like I'm at a disadvantage. Even with a disadvantage, that's fine, but I felt like I wanted more ways to solve that problem than "reroll stats"

I also just want to let you know I think my rouge sprite bugged during the tutorial. It loaded the whole spritesheet instead of the specific sprite. 

(+1)

Still haven't beaten Undertale, yet I love the 1/2 hour I did play. As for the unfair fights, I'll make some more player agency, so you have options other than out damage the enemies. Also, I don't even know how the sprite sheet loaded like that. It has never done that In my testing. Regardless, thanks for playing! 

As for the bug, I do think it's specific to the tutorial because I had it load correctly in the game proper. As for the updated game, please keep me posted. I'd be stoked to play a full version.