I was inspired by your cute frog. Our animals are friends now. <3
p4songer
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I think you're the only one so far to 100% the game (aside from myself, of course lol) Normal difficulty is no joke (based off your leaderboard score) I probably should have named the difficulty "tough, hard and really hard" lol. I admire your dedication, and am even more thankful for your feedback.
I don't want to give too much correction because your brain is already so much in the right direction. What I will say is that with the cat's controls being somewhat floaty and imprecise, making some of those challenges extremely precise is compounding the difficulty. I can think of two solutions that would move you towards a good direction.
The first is if there was an additional indicator that shows where exactly the cat will move, in addition to the camera's movement not effecting the mouse placement. There were a few times that falling felt unfair just because the camera panned in a way I didn't expect. The other is if we held left click and used WASD to move the cat while holding it. I think either one of those ideas would keep those difficult sections hard, but make it less punishing to retry.
TLDR: In my opinion, you're doing great. Puzzles, challenges, everything is where it needs to be. The only thing you're missing is making a challenge feel 100% achievable. This game felt 90% skill, and 10% luck.
I think I understand the game? It's hard to tell because there's not much player feedback other than to door disappearing. A solid tutorial would bring this to the finish line in my opinion. I love the idea, but for me, the execution just wasn't quite there. From reading the other comments, it sounds like there's a lot of unfinished parts, which is a bummer for the jam, but I'm super interested in what happens with this in the future!
This is a super cool concept! I found a few coding bugs where the spiders, if you shot them while they're climbing a wall, they'll get stuck. Which I didn't mind actually because it made those levels easier. It's also possible to shoot yourself off screen if you're moving quick enough (which I did often).
Otherwise, just to repeat what everyone else has already said, the story is great! I would love to see what happens next!