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Thanks for playing! Dealing with the controls is kind of the vibe I was going for with this one as the main focus. I kind of wanted to get that feeling of controlling a robot that you aren't actually familiar with. Labeling the game as, "puzzle," was the closest thing that I could come up with for it lol.

The controls being a little awkward as part of the gameplay is cool. I think the game is well done and polished. I think "puzzle" fits even if it is about using the awkward controls.