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(+1)

I think I have fixed most of this.  The reason you have a shoe and the release is "sticky" is that I have designed this so the controller is the ball and the other controller is a shoe (foot).  I added a toggle on the settings screen for the controller-addicted people to bowl.  The shoe (when the controller is tied to a foot) will trigger the foul light and haptics. 

I'll upload my newest in a few minutes.  still working on gaze interaction with the settings menu since the controllers are really intended to be tracked objects.