Even though the style wasn't anything hyper realistic. You really struck it home with the audio. At the first wave before the enemies spawned I was rather anxiously waiting for something to appear and then you started to hear numbers and a slowly moving robot. One possible improvement is that maybe check how could you make it so, that the robots could lose limbs but still continue.
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To be honest, That style there could work, like very simplified style. It just has to be made so that it looks like it's not placeholder but intentional. Also btw, it was a great idea that the robot didn't run at you, but pretty slowly walked. When you started to hear the numbers from somewhere around the house, it was creepy :D